I love, love, love this and especially love that it is being done -in house- by you guys and not shipped out. That means so much to us little animation studios that want to get into this game.
i was wondering if you'd be willing to answer a question about the process you guys are using. You've penned this as a layout drawing - how many layout drawings per scene do you find yourself doing for say an action sequence? Are you effectively doing the keyframes for a shot like this or do you just do one general drawing and let the animators take care of the rest while using the storyboards to get the posing and such down or what? The process of storyboards - layouts - animation has always differed slightly from place to place and in some ways the lines between the two tend to blur in my experiences depending on who is doing what. If you can give a little insight I'd appreciate that.
from the animations done in the pilot, they are pretty straight forward full traditional, what u see is whats drawn by the animator.story board provide the story telling visual and animators translates that to the final product. its all team work, and i learned a lot from the experience