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Runcycles by Guts-N-Effort Runcycles by Guts-N-Effort
a little practice i did. its actually one of the hardest things to animate. very basic but also complex. 7 drawings on 2's.
will also do another set for the 6 drawing sprinting cycles. different timing/leg positions. hope anyone find this useful when doing runs.
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:iconari-6:
ari-6 Featured By Owner Nov 5, 2014  Student Artist
Dude, running is like the hardest thing to animate. Running and clothing flowing in the wind
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:iconguts-n-effort:
Guts-N-Effort Featured By Owner Nov 5, 2014  Professional Filmographer
one of the most underlooked skill in animation.
have you seen "letter to momo" film? it has some of the best running references.
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:iconari-6:
ari-6 Featured By Owner Nov 5, 2014  Student Artist
Yeah, the animation really stands out to me, especially the way the characters move. It was kind of off putting at first, almost like it was "Too realistic" but it really makes me think of spirited away when I see it. 
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:iconseto:
seto Featured By Owner Aug 13, 2014  Professional Filmographer
The snapping of the arms give the run animation a nice texture, same with the follow through. I should really practice this more often. this basic run really helps me get into CG animation easier.
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:iconyodstudios:
YODSTUDIOS Featured By Owner Jun 21, 2014  Student Filmographer
wow great runs..as an animator how would you practice dificult coreagraphy for somthing like martial arts if it your first time with those kind of staging and gestures
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:iconguts-n-effort:
Guts-N-Effort Featured By Owner Jun 21, 2014  Professional Filmographer
Practice posing with momentum in mind and animate simple stuff like punching kicking and jumping/landing. Then u combine these action for the cool factor .
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:iconyodstudios:
YODSTUDIOS Featured By Owner Jun 22, 2014  Student Filmographer
thanks
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:icontritiumdecay:
TritiumDecay Featured By Owner Jul 28, 2014   Digital Artist
Also look at things like fights from people like Bruce Lee for inspiration.
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:iconmuttfischer:
muttfischer Featured By Owner Jun 3, 2014   General Artist
Clap 
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:iconlaurimari:
lauriMari Featured By Owner Feb 22, 2014  Hobbyist General Artist
wow this is really good! out of curiocity what software did you use for this?

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:iconlukia26:
Lukia26 Featured By Owner Feb 11, 2014  Hobbyist Digital Artist
I love this! Great perspective work and you can see how the figures transfer their weight from foot to foot, very smooth as well. Gotta love Korra's frantic jog
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:iconwarpathx10:
WarpathX10 Featured By Owner Jul 18, 2013  Hobbyist General Artist
very useful, cheers
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:iconthraggdrasil:
Thraggdrasil Featured By Owner Jun 11, 2013  Professional Filmographer
Hardcore... love the perspective work
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:iconguts-n-effort:
Guts-N-Effort Featured By Owner Jun 12, 2013  Professional Filmographer
thanks
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:iconi3ick:
i3ick Featured By Owner May 29, 2013  Student Filmographer
Hey, have you ever animated a walk or run cycle where the camera is circling around the person? If so I would be very interested in seeing it.
Nice work, these are awesome! :)
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:iconguts-n-effort:
Guts-N-Effort Featured By Owner May 29, 2013  Professional Filmographer
thanks, i know what you're talking about. most the time a scene like that, it is boarded so the feet are cut off the ground in animation. its a technical animation skill for tracking feet and steps in perspective, but not often used.
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:iconferiadeceniza:
feriadeceniza Featured By Owner May 15, 2013
oh man runs are hard!
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:iconsonnykat:
SonnyKat Featured By Owner May 12, 2013  Student Digital Artist
ufff that's very useful :D i love it!!
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:iconlucki-mari:
Lucki-Mari Featured By Owner May 12, 2013  Hobbyist General Artist
This reminds me of the time I tried my first animation
"I'm gonna draw somebody running while wearing a backpack!!!"
..How naive and foolish I was XD
This is fantastic! I love the Korra :D
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:iconguts-n-effort:
Guts-N-Effort Featured By Owner May 12, 2013  Professional Filmographer
thanks yeah i must've tried it 20 times by now. someone is always running on a show. XD
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:iconlucki-mari:
Lucki-Mari Featured By Owner May 13, 2013  Hobbyist General Artist
Practice makes perfect I guess lol
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:iconchemsem:
Chemsem Featured By Owner May 11, 2013
The hardest part for me is keeping track of all the secondary animation. Good God my mind wants to explode with all that thinking...
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:iconguts-n-effort:
Guts-N-Effort Featured By Owner May 12, 2013  Professional Filmographer
the hardest part is thinking movements in 3d. weight and momentum.
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:iconchemsem:
Chemsem Featured By Owner May 12, 2013
True...more head explosion on my part...all that thinking can't be good at one time. lol
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:iconniccalsnightstalker:
NiccalsNightstalker Featured By Owner May 11, 2013  Hobbyist Writer
This is all like magic to me, as I don't animate, but I love it regardless, particularly the perspective in the bottom left runner :love:
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:iconguts-n-effort:
Guts-N-Effort Featured By Owner May 11, 2013  Professional Filmographer
thanks! gotta keeping my skills sharp
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:iconniccalsnightstalker:
NiccalsNightstalker Featured By Owner May 11, 2013  Hobbyist Writer
I'd say you're doing that very well :D Good to see you about the place again too!
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:iconcjjuzang:
cjjuzang Featured By Owner May 11, 2013  Professional General Artist
Yes this is helpful. Working on an actual run and walk cycle with my characters also. Will post when I am done.
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:iconwhybarra:
WhyBarra Featured By Owner May 11, 2013  Student Filmographer
These are awesome!
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:iconkomical:
Komical Featured By Owner May 11, 2013
This is wonderful, I agree these things are really hard to animate but this is very smoooth and everything is proportionate, and it looks really beleivable as well. Nice work!
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:iconone-swordslinger:
One-Swordslinger Featured By Owner May 11, 2013
Very nice!

Run cycles were one of those things I couldn't really nail in college. :/
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:iconmistahpete:
MistahPete Featured By Owner May 11, 2013  Professional Filmographer
Very useful, thanks.
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:icondel-arts:
Del-Arts Featured By Owner May 11, 2013
I love this, haha.
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:icondeadhounds:
deadhounds Featured By Owner May 11, 2013  Hobbyist Digital Artist
this is awesome
is that korra?
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:iconguts-n-effort:
Guts-N-Effort Featured By Owner May 11, 2013  Professional Filmographer
haha yeah.
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:iconhotpopcorn:
hotpopcorn Featured By Owner May 11, 2013
Thanks I wanted to ask for request but never mind ank it aweasome
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:iconatomic-chinchilla:
Atomic-Chinchilla Featured By Owner May 11, 2013  Hobbyist Digital Artist
Oh, this is SO helpful! 8D I'm just about to start on a huge animation project and this kind of reference on angled run cycles is just what I'll need!
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:iconafletcherkinnear:
aFletcherKinnear Featured By Owner May 11, 2013  Professional Digital Artist
these are amazing btw
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:iconafletcherkinnear:
aFletcherKinnear Featured By Owner May 11, 2013  Professional Digital Artist
You just have him running in place but I found the perspective run one of the most complicated and calculated ones to do. I remember a weird systematic graph that had multiple layers of markings. It's very hard to do a good run cycle w/ out reference. I usually refer to the good ol' Richard Williams book. ;)
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:iconguts-n-effort:
Guts-N-Effort Featured By Owner May 11, 2013  Professional Filmographer
yeah, its both the understanding, and be able to draw with small margin for errors. i've tried it many times on many projects. up til now that i can do both. you just have to try it again and again.
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:iconrice-lily:
Rice-Lily Featured By Owner May 10, 2013  Professional General Artist
just drawing someone running is hard enough, animating someone running -silent whimpering- but it has to be done!
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